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quick_tp_hud

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quick_tp_hud [2024/08/06 10:37] adminquick_tp_hud [2024/08/06 10:38] (Version actuelle) admin
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 This function is not available when the HUD contains more than 200 points This function is not available when the HUD contains more than 200 points
  
-===configuring===+===Configuring===
 If you have Mod rights on the HUD you get 2 more buttons If you have Mod rights on the HUD you get 2 more buttons
-  *del to delete the destination where you stand +  ***del** to delete the destination where you stand 
-  *menu to get config menu (only buyer of the hud gets this menu) +  ***menu** to get config menu (only buyer of the hud gets this menu) 
-    *Clear to delete all destinations +    ***Clear** to delete all destinations 
-    *Limits to define the limits of a map+    ***Limits** to define the limits of a map
       *when asked click on the map prim to set then       *when asked click on the map prim to set then
       *N S E and W to set the limits of your map       *N S E and W to set the limits of your map
       *go anywhere on one of the most Northern sims of your map and click N       *go anywhere on one of the most Northern sims of your map and click N
       *do the same for other extremes       *do the same for other extremes
-    *Export will send the positions to a "quick TP bank nearby. if more than one bank is found you will be asked to select one +    ***Export** will send the positions to a "quick TP bank nearby. if more than one bank is found you will be asked to select one 
-    *Import will load the points from bank. To empty a bank, click it to get menu+    ***Import** will load the points from bank. To empty a bank, click it to get menu
          
 The image you put on the HUD prim must fit those limits exactly. HUD can have 1 to 10 prims named map0 to map9. You can add maps by rezzing the hud, unlinking a map, duplicate and rename it then link the 2 maps to the hud (selecting hud last to keep same root) The image you put on the HUD prim must fit those limits exactly. HUD can have 1 to 10 prims named map0 to map9. You can add maps by rezzing the hud, unlinking a map, duplicate and rename it then link the 2 maps to the hud (selecting hud last to keep same root)
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 ===Tech stuff=== ===Tech stuff===
 Teleports are executed by the teleport scripts it is compiled for The Elite experience that helps by bypassing fixed landing points.  Teleports are executed by the teleport scripts it is compiled for The Elite experience that helps by bypassing fixed landing points. 
-  *teleport elite uses the Elite experience +  ***teleport elite** uses the Elite experience 
-  *teleport void uses MBC void experience+  ***teleport void** uses MBC void experience
  
 If you want to use another experience you have contributor rights on you can copy one of those scripts and recompile it for your experience. The script name must be "teleport "+name. HUD may contain many teleport scripts If you want to use another experience you have contributor rights on you can copy one of those scripts and recompile it for your experience. The script name must be "teleport "+name. HUD may contain many teleport scripts
quick_tp_hud.1722933427.txt.gz · Dernière modification : de admin

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