elite_hud_attacher
Différences
Ci-dessous, les différences entre deux révisions de la page.
| Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
| elite_hud_attacher [2023/10/26 12:29] – [Tech notes] admin | elite_hud_attacher [2025/01/06 18:52] (Version actuelle) – [This product needs] admin | ||
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| - | {{: | + | {{: |
| - | V1.0 | + | ====== Elite HUD attacher ====== |
| + | V1.6 [[https:// | ||
| - | ** A device to attach | + | ** A device to attach (not included) HUDs or objects to your visitors. ** |
| Demo version is full functional but will attach only to 3 avatars. | Demo version is full functional but will attach only to 3 avatars. | ||
| Ligne 9: | Ligne 10: | ||
| * Your own HUD copiable, modifiable and transferable by you. It needs no permissions for next owner. It can also not be a HUD but any object you want to attach. | * Your own HUD copiable, modifiable and transferable by you. It needs no permissions for next owner. It can also not be a HUD but any object you want to attach. | ||
| * it will be attached as temporary. Wearer can't keep it and it's detached at relog. | * it will be attached as temporary. Wearer can't keep it and it's detached at relog. | ||
| - | * Your land to be [[the Elite experience]] enabled | + | * Your land to be [[Blaise |
| * It will offer avatars to allow this experience if they never did it before | * It will offer avatars to allow this experience if they never did it before | ||
| You get: | You get: | ||
| * **Elite HUD Attacher** | * **Elite HUD Attacher** | ||
| - | * **BT Elite attach HUD** script to add into your HUD | + | * **BT Elite attach HUD 2** script to add into your HUD |
| - | | + | |
| Attacher can work in two different modes. | Attacher can work in two different modes. | ||
| * Either by detecting arrivals on your land or region in a specified altitude range | * Either by detecting arrivals on your land or region in a specified altitude range | ||
| Ligne 35: | Ligne 35: | ||
| * Turn it on only when all your settings are correct. | * Turn it on only when all your settings are correct. | ||
| * Face 0 is green when ON, red when OFF. | * Face 0 is green when ON, red when OFF. | ||
| - | * **Exceptions** Manage list of avatars we won't attach to submenu | + | * **Misc** Manage list of avatars we won't attach to and counter |
| * **+ Except** to add an exception enter it's UUID | * **+ Except** to add an exception enter it's UUID | ||
| * **- Except** to remove from exceptions enter it's UUID | * **- Except** to remove from exceptions enter it's UUID | ||
| + | * **+ Manager** to add a manager that can use menu enter it's UUID | ||
| + | * **- Manager** to remove a manager enter it's UUID | ||
| * **List** lists all exceptions | * **List** lists all exceptions | ||
| - | * **Clear ALL** remove all exceptions | + | * **Clr except** remove all exceptions |
| - | * **Exit** closes the dialog and resets. | + | * **Clr given** clear number of HUDs attached |
| + | * **Exit** closes the dialog and **resets**. | ||
| + | * ----------- | ||
| * **One setting** is shown on menu with its value and short info. Use **<< | * **One setting** is shown on menu with its value and short info. Use **<< | ||
| * **channel** - change the channel if you need several attachers that work on same region to deliver different HUDs | * **channel** - change the channel if you need several attachers that work on same region to deliver different HUDs | ||
| * **mode** - to select working mode. If you choose " | * **mode** - to select working mode. If you choose " | ||
| + | * **optional** - Yes to ask avatar before attaching. Adapt ' | ||
| + | * **random** - If more than one object inside, yes to attach a random one - no to attach all | ||
| * for detection mode: (not used in collision mode) | * for detection mode: (not used in collision mode) | ||
| * **altmin** - minimum altitude for detection | * **altmin** - minimum altitude for detection | ||
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| * **detach** - should the HUD be detached when avatar leaves the region | * **detach** - should the HUD be detached when avatar leaves the region | ||
| * **retry** - after how many seconds we attach again to an avatar that has detached it | * **retry** - after how many seconds we attach again to an avatar that has detached it | ||
| - | * **message** - a message that is sent as blue menu to the avatar when attaching | + | * **message** - a message that is sent as blue menu to the avatar when attaching. |
| * your message can contain characters § that will be replaced by line feed | * your message can contain characters § that will be replaced by line feed | ||
| - | * **timer** - frequency to check arrivals in detection mode and to make sure they don't already wear a hud. Less than 2 second, they might get more than one HUD. Long time, HUD might take twice that time to arrive. 2 sec is usually good. | + | |
| + | | ||
| ====Tech notes==== | ====Tech notes==== | ||
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| * Attacher will forget someone | * Attacher will forget someone | ||
| * when that avatar leaves the sim | * when that avatar leaves the sim | ||
| - | * or retry seconds after attaching | + | * or retry seconds after attaching. If they still have the HUD nothing happens. if not, they get a new attachment. |
| * **Teleporter HUDs** | * **Teleporter HUDs** | ||
| - | * Your HUD can not request TELEPORT as this is not allowed to temporary attachments | + | * Your HUD can not request TELEPORT as this is not allowed to temporary attachments. But you can use experience to teleport with this instruction |
| - | * but you can use experience to teleport with this instruction | + | |
| - | | + | for intra-sim teleport |
| - | | + | llMessageLinked(LINK_SET, |
| - | * If you bought my [[Distributable teleport HUD]] I provide a replacement script for it that will work in attacher | + | |
| + | Example: llMessageLinked(LINK_SET, | ||
| + | |||
| + | for inter-sim teleport | ||
| + | llMessageLinked(LINK_SET, | ||
| + | Example: llMessageLinked(LINK_SET, | ||
| + | |||
| + | * If you bought my [[Distributable teleport HUD]] You can use it in attacher. It switches to Elite mode when the attacher script is added to it. | ||
elite_hud_attacher.1698316147.txt.gz · Dernière modification : de admin
