nexus_teleporter
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Ci-dessous, les différences entre deux révisions de la page.
| Les deux révisions précédentesRévision précédenteProchaine révision | Révision précédente | ||
| nexus_teleporter [2022/12/07 21:06] – admin | nexus_teleporter [2025/01/06 18:56] (Version actuelle) – admin | ||
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| + | ====== Nexus Teleporter ====== | ||
| + | [[https:// | ||
| + | version 3.0 | ||
| + | |||
| Do you hate blue menus? Nexus Teleporter is the elegant solution for you | Do you hate blue menus? Nexus Teleporter is the elegant solution for you | ||
| TP destination are grid wide. A simpler to install version for intra-sim TP is called [[Windrose Teleporter]] | TP destination are grid wide. A simpler to install version for intra-sim TP is called [[Windrose Teleporter]] | ||
| - | Nexus use [[the Elite experience]]. Owner and Region or land must have allowed this experience | + | Nexus use [[Blaise |
| Nexus must be able to rez object. that means For land you own Nexus and land have same owner | Nexus must be able to rez object. that means For land you own Nexus and land have same owner | ||
| or for group owned land the group must be allowed to rez objects in land options | or for group owned land the group must be allowed to rez objects in land options | ||
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| - optionally you can add after the z @angle° to set where avatar will be facing on landing @0 = East, @90 = North etc | - optionally you can add after the z @angle° to set where avatar will be facing on landing @0 = East, @90 = North etc | ||
| Add the destination to your Nexus : | Add the destination to your Nexus : | ||
| - | - Add the renamed texture in the Nexus contents. | + | - Add the renamed texture in the Nexus contents. |
| - | for basic operation you don't need to read more | + | If you need to resize the disk reset the scripts after resizing or it will come back to original size |
| + | |||
| + | **for basic operation you don't need to read more** | ||
| ------------------------------------------------------------ | ------------------------------------------------------------ | ||
| - | Advanced operation | + | **Advanced operation** |
| Another way to add a (hidden) destination without putting the snapshot in the teleporter inventory | Another way to add a (hidden) destination without putting the snapshot in the teleporter inventory | ||
| allows to restrict that destination to group or individuals: | allows to restrict that destination to group or individuals: | ||
| - | - Add a line in the ~destinations notecard | + | * Add a line in the ~destinations notecard |
| - | Destinations added this way are not visible to others by editing the teleporter. Destination in inventory are accessible to all | + | * UUID_of_a_texture |
| + | * name_of_texture as you would have named it in inventory simname/ | ||
| + | * access_code where access_code is | ||
| + | * A for all | ||
| + | * O for Owner | ||
| + | * G for Group | ||
| + | * L for List (a list of avatars usernames in the ~accesslist notecard) | ||
| + | * an avatar UUID | ||
| + | Destinations added this way are not visible to others by editing the teleporter. Destination in inventory are accessible to all. | ||
| So you can mix the two ways but only destinations in the notecard can be access limited | So you can mix the two ways but only destinations in the notecard can be access limited | ||
| + | |||
| The first person stepping on the teleporter will define what destinations will be offered. Others standing with them will have same choice | The first person stepping on the teleporter will define what destinations will be offered. Others standing with them will have same choice | ||
| - | To limit usage of your Nexus to group or only yourself, enter ' | + | To **limit usage** of your Nexus to group or only yourself, enter ' |
| * list means access only to avatars usernames listed in the ~accesslist notecard. one per line, never with .resident | * list means access only to avatars usernames listed in the ~accesslist notecard. one per line, never with .resident | ||
| - | The sound that is played to tell destinations are prepared can be changed in inventory or just deleted if you don't want any. | + | The **sound** that is played to tell destinations are prepared can be changed in inventory or just deleted if you don't want any. |
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| * **multiply**: | * **multiply**: | ||
| * **lag**: a tech delay that might need to be increased on laggy places if sometime not all destinations appear. normally 0.2 sec | * **lag**: a tech delay that might need to be increased on laggy places if sometime not all destinations appear. normally 0.2 sec | ||
| + | |||
| + | **your own effect** | ||
| + | |||
| + | There is a template script called " | ||
| + | This script does nothing but you can set it to do whatever you want when teleport occurs | ||
nexus_teleporter.1670443590.txt.gz · Dernière modification : de admin
