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findom_implant [2022/11/23 15:52] adminfindom_implant [2023/01/12 13:54] (Version actuelle) admin
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 ====== Findom Implant ====== ====== Findom Implant ======
 +[[https://marketplace.secondlife.com/p/BT-Findom-implant/10554346|on MarketPlace]]
  
 version 4.0 version 4.0
 +{{ :implant_generator.jpg?200|}}
 Findom implant is a simple RLV attachment for a finsub that will let the  Findom implant is a simple RLV attachment for a finsub that will let the 
 findom teleport the sub anytime and take L$ from them within a  findom teleport the sub anytime and take L$ from them within a 
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   * **punish**, select a punish scheme or 0 for none. See details in [[findom implant sub]]   * **punish**, select a punish scheme or 0 for none. See details in [[findom implant sub]]
   * //----main menu----//   * //----main menu----//
-  * **Make implant**, Rezes a new implant over the generator and configures it. Take it when it says ready+  * //Main menu is on the face of the generator. but also comes up when you "back" from other menus// 
 +  * **Config A**, most frequent params 
 +  * **Config B**, other params 
 +  * **__Make implant__**, Rezes a new implant over the generator and configures it. Take it when it says ready. You can then derez the generator. keep it for genating other implants with other settings
   * **GetServer**, Generator gives you an implant server   * **GetServer**, Generator gives you an implant server
   * **GetHUD**, Generator gives you an HUD   * **GetHUD**, Generator gives you an HUD
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 **The chat command** works only when close to implant wearer. They are: **The chat command** works only when close to implant wearer. They are:
   * **pay me** or /1pay me, pay me 300 also works. if no value is given, default will be used   * **pay me** or /1pay me, pay me 300 also works. if no value is given, default will be used
-  * **finmenu** or /1finmenu to get implant's menu. //You might get several menus stacked if more than one implant is in range// **pay me** and **finmenu** can be changed in generator's menu+  * **finmenu** or /1finmenu to get implant's menu. //You might get several menus stacked if more than one implant is in range// 
     * **Pay** to get payment     * **Pay** to get payment
     * **Relock** implant to rlv     * **Relock** implant to rlv
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     * **Free sub** to allow sub to detach     * **Free sub** to allow sub to detach
     * **KILL** will destroy implant (remove main script) If sub wears a new implant shortly after the kill it will recover the old implant value     * **KILL** will destroy implant (remove main script) If sub wears a new implant shortly after the kill it will recover the old implant value
 +  * pay me and finmenu keywords can be changed in generator's menu
  
 **The sub's menu** see also in [[findom implant sub]] **The sub's menu** see also in [[findom implant sub]]
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   * Ready to take my implant and be mine? All you will have to do is wear it and accept.   * Ready to take my implant and be mine? All you will have to do is wear it and accept.
  
-**A trick**: if you add my experience [[secondlife:///app/experience/9c6ca4c8-34a0-11e5-b360-fa4c4c0ca86c/profile|"The Elite"]]to the land where you have the generator, it will save your last made implant options to recover them when you get an update or rez a new copy+**A trick**: if you add my experience [[secondlife:///app/experience/9c6ca4c8-34a0-11e5-b360-fa4c4c0ca86c/profile|"The Elite"]] to the land where you have the generator, it will save your last made implant options to recover them when you get an update or rez a new copy
findom_implant.1669215166.txt.gz · Dernière modification : de admin

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